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Question High Resolution Images Skybox On Mobile Devices

Discussion in 'Web' started by tiggaxxx, Nov 23, 2022.

  1. tiggaxxx

    tiggaxxx

    Joined:
    Jan 13, 2020
    Posts:
    30
    Hi

    I have been doing a skybox for a WebGL app using the panoramic shader, and found out that it creates a seam on the border of the image, and to solve it i had to turn off the mipmaps of the texture. That did it.

    But then i was testing the app on mobile devices, on iOS (to my surprise) it works ok, no problem at all.. but on Android devices the texture is not rendered, the skybox renders blue. No errors, nothing..

    It's a 8192x4096 image, i know it's a lot, but quality is a requirement from the client. Smaller images seem to work, but the loss of quality is very noticeable.

    Has this happened to anyone? Any solution?