Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

High quality Game Ready Guns and DIY kits for sale

Discussion in 'Assets and Asset Store' started by thegreyman1, Feb 10, 2011.

  1. thegreyman1

    thegreyman1

    Joined:
    Jun 10, 2010
    Posts:
    164
    Hi all, I have recently created and uploaded my game ready guns and their DIY kits to Turbosquid.

    The Game Ready (certified by Turbosquid!) models are highly accurate, top quality, low poly and specifically modeled for FPS games. All parts are named and have accurate pivot points- in other words perfect for animating and game use!

    Have a look at these images below and if you're interested then have click here for more details:
    http://www.turbosquid.com/3d-models/3d-aks-74u-ready-games-model/577102?refnum=thegreyman1
    http://www.turbosquid.com/3d-models/3ds-scar-l-assault-rifle/583994?refnum=thegreyman1

    Have a look!



    Alternatively check out my DIY kits where you can download the high poly and low poly (UV mapped) models I used to create my Game Ready models and make your own normal mapped guns! You can buy them individually or as a kit to save money- either way a bargain considering how much time and effort you will save by buying these models instead of painstakingly modelling and unwrapping them...

    https://www.turbosquid.com/FullPreview/Index.cfm/ID/584468?refnum=thegreyman1
    https://www.turbosquid.com/FullPreview/Index.cfm/ID/584428?refnum=thegreyman1
    https://www.turbosquid.com/FullPreview/Index.cfm/ID/584417?refnum=thegreyman1
    https://www.turbosquid.com/FullPreview/Index.cfm/ID/584721?refnum=thegreyman1
    https://www.turbosquid.com/FullPreview/Index.cfm/ID/584599?refnum=thegreyman1
    https://www.turbosquid.com/FullPreview/Index.cfm/ID/584608?refnum=thegreyman1

    Feel free to PM me if you have any questions :)
     
  2. Larsa334

    Larsa334

    Joined:
    Jan 7, 2011
    Posts:
    39
    Nice work! :)
     
  3. 2dfxman1

    2dfxman1

    Joined:
    Oct 6, 2010
    Posts:
    1,065
    *opens thread* Nice, I want one
    *sees price* Meh, maybe some other time
     
  4. thegreyman1

    thegreyman1

    Joined:
    Jun 10, 2010
    Posts:
    164
    Well if I get enough interest (people who will definitely buy) on here I will lower the price for a short while so people can purchase.
    The general opinion on Turbosquid though is that they are at least appropriately priced if not underpriced... Just think how much they would cost if you were to contract someone to make them :)
     
  5. Acumen

    Acumen

    Joined:
    Nov 20, 2010
    Posts:
    1,041
    For such a high quality asset, the textured versions are not overpriced.
    People in here seem to buy assets for 2 cents :eek:

    I just wouldn't have put the untextured models on there. I don't see the use for people. You could have gone the long road and finish these textures, also. Anyways, the quality is really solid !
     
  6. 2dfxman1

    2dfxman1

    Joined:
    Oct 6, 2010
    Posts:
    1,065
    Seeing as most people here are poor indies, that's explainable.
     
  7. gamenut30111

    gamenut30111

    Joined:
    Nov 7, 2009
    Posts:
    399
    I gotta disagree, I have made some money on my pack, and its not exactly cheap. Its just has to be worth it, and I think this quality of model is definintly worth it if you are making that type of game.
     
  8. mikesgames

    mikesgames

    Joined:
    Apr 16, 2010
    Posts:
    1,071
    Nice models!
     
  9. Schlumpfsack

    Schlumpfsack

    Joined:
    May 30, 2010
    Posts:
    608
    bit high poly for my taste, but they look good.
     
  10. Melonsoda

    Melonsoda

    Joined:
    Mar 3, 2010
    Posts:
    104
    Game development is costly. Even for indie developer.

    If you can't afford these models for such a reasonable price you should rethink, whether this is the right hobby/business for you.


    Best regards.
     
  11. thegreyman1

    thegreyman1

    Joined:
    Jun 10, 2010
    Posts:
    164
    Wow thanks for all the cool comments! Even the criticisms! ha.... Ok firstly I know they are a little high poly but for whatever reason I decided to make them more accurately modeled than other similar models I've researched, which does unfortunately require more polys...

    As for the untextured DIY kits they were really just the high poly and low poly save files from my finished models and instead of letting them sit there on my hard-drive when i put a lot of work into getting them to their respective stage (low poly and unwrapped/ high poly high detail) I thought people might use them if they just wanted to practice setting up cages and getting the render to texture facility right, that sort of thing... But I think I should def lower the prices on them-to be honest I didn't really think anybody would buy them but after doing a little research on Turbosquid I found that really bad, unbelievably low poly and shoddily textured weapons were still selling there so I decided to do a little experiment. If they don't sell in the next month I'll probably stick them up here for free and see what people do with them!

    Personally I don't think $50 is too much for my game ready models and I def put a lot of thought and research into the price but your free to disagree and its definitely cool to hear peoples opinions...

    Also, I do freelance work if anybody is interested- I'm fast, flexible, committed and high motivated and I have a surprising amount of experience...
     
  12. Zone

    Zone

    Joined:
    Dec 3, 2010
    Posts:
    59
    @thegreyman1

    I think $50 is a great price for the models you have here.
    I will deffenitly save your name, and will use them if I ever am going to build an FPS.

    Thanks.
     
  13. thegreyman1

    thegreyman1

    Joined:
    Jun 10, 2010
    Posts:
    164
    cool man thanks... thats a great location by the way... :)
     
  14. ivanzu

    ivanzu

    Joined:
    Nov 25, 2010
    Posts:
    2,065
    i think that file size of a scar is a bit too much for a game.
    Product File Downloads
    3D Studio (.3ds) 12 MB
    OBJ (.obj) 36 MB
    Autodesk FBX (.fbx) 70 MB
     
  15. thegreyman1

    thegreyman1

    Joined:
    Jun 10, 2010
    Posts:
    164
    Yes it a bit big alright but I don't know what to do about that... I packaged everything into a zip folder so its as small as I could make it. Plus these are all the files necessary for the asset to make sure the buyer can make changes as they wish. Don't really know what else to do?
     
  16. caitlyn

    caitlyn

    Joined:
    Jun 20, 2008
    Posts:
    402