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Question High performance

Discussion in 'iOS and tvOS' started by Rachan, Mar 18, 2023.

  1. Rachan

    Rachan

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    Dec 3, 2012
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    Hi there!

    I really want to know, how to make a game performance as high as possible, even low grade graphics or no physics it still ok,
    such as how to choose a script backend or textures format or somethings.


    anyone have some tips about how to optimize as much as possible?

    Thanks!!!
     
  2. DevDunk

    DevDunk

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    There is a lot, here are some quick tips:


    Other then that, it's hard to help without project access
     
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  3. Rachan

    Rachan

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    Thank you very much!!

    my project is ok at first, But when I changed a project to Unity 2021.3.16f1
    it start having issue about a memories issue
     
  4. DevDunk

    DevDunk

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    Which memory issues?
     
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  5. Rachan

    Rachan

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    Yes!! the issue is memory! the xcode said a memory used more than 700mb and stop my game.
     
  6. Neonlyte

    Neonlyte

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    Does your iOS device only have 1GB RAM? It would be better if you have a newer iOS device and do memory profiling over there.
     
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  7. Rachan

    Rachan

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    I'm not sure But xcode said my game was used more than 700mb or my device is so old? ipad mini2 from 2013

    at first everything ok because I used Unity 2022.1.0b but it have some editor error
    So I was changed to 2021 But my game seem to took so much memory than old one even I haven't add anything more

    I don't know this is because Unity itself or my game
     
  8. DevDunk

    DevDunk

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    Maybe check the memory profiler?
     
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  9. Rachan

    Rachan

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    Yes I already did, and I found that my Textures are took so much memories
    so I reduce all textures size. to not more than 1024x1024 the issue was gone!
     
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