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High Fidelity Physics & 10Gbps Multiplayer

Discussion in 'Multiplayer' started by RichWard, Jun 10, 2022.

  1. RichWard

    RichWard

    Joined:
    Apr 17, 2019
    Posts:
    5
    Hello,

    We're looking into experimentation with high fidelity physics within vehicles. I understand this is computationally difficult, but would it be easier with a 10G pipe?

    In the past, we've created local multiplayer simulations with multiple vehicles and players, but with really basic physics. I wasn't involved with the development, and don't have any metrics to hand, but I'm just wondering if having 10Gbps of bandwidth would make it a bit more achievable?

    Thanks