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HideFlags.DontSave multiple errors on Android build

Discussion in 'Android' started by novaVision, Aug 23, 2019.

  1. novaVision

    novaVision

    Joined:
    Nov 9, 2014
    Posts:
    518
    Hi,

    From some moment I start getting multiple (30+) errors trying to build for Android each time on platform switch, and sometimes on 1st Unity run.
    Nothing happens on iOS platform, only Android.

    Errors look like this:
    Code (CSharp):
    1. [Unity] ERROR: An asset is marked with HideFlags.DontSave but is included in the build:
    2. Unity] Asset: 'Library/unity editor resources'
    3. [Unity] Asset name: Lucida Grande Bold
    Full log available here.

    I am using several assets in my project, like:
    • DoozyUI
    • DOTween
    • Branch.io
    • TurboSwitch
    • QRCode
    • SRIA
    • TextMeshPro
    Editor Default Resources contains only TurboSwitch assets without any Font Material or any other asset name from an error log.

    Any suggestions on how to fix it? For now, I need to reopen Unity a couple of times to make it work.