Hello! I am trying to use GUI.BeginScrollView, which already works perfectly, but I don't want scrollbars. Thus, I want to change their Style so they become invisible (the reason for this is that I want to control the scroll using GUI.ScrollTo) According to http://unity3d.com/support/documentation/ScriptReference/GUI.BeginScrollView.html, you can change the scrollbar style with this constructor: Code (csharp): static function BeginScrollView (position : Rect, scrollPosition : Vector2, viewRect : Rect, alwaysShowHorizontal : bool, alwaysShowVertical : bool, horizontalScrollbar : GUIStyle, verticalScrollbar : GUIStyle) : Vector2 However, if GUIStyle is used, I get the following warning: "Unable to find style 'rightbutton' in skin 'GameSkin' Repaint". While it works and scrollbars become invisible, I don't think it's a good idea to leave this warning there... Then I though that it may be an error, that it's not expecting a GUIStyle but a GUISkin. Effectively, if I use a GUISkin this warning dissapears... but the scrollbars are there. And I just cannot manage to change their style (horizontalscrollbarwhatever) so they become invisible, even if I set all heights and widths to zero and remove all textures. So my questions are 1) how could I change scrollbar styles so they are not shown? 2) should I just ignore that warning? (I tried with null GUIStyles, but that throws an error) Thank you!