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Hey, I can't recall if there was a way to change sprite slice color

Discussion in '2D' started by soft_sound, Apr 20, 2020.

  1. soft_sound

    soft_sound

    Joined:
    Aug 11, 2012
    Posts:
    39
    Hey I'm in the sprite editor working with a white sprite with a transparent background (A text box) and I'm trying to slice it. The problem I'm facing is the slice itself is white and I can't see it over my white image. I don't recall if there was a way to change the slice color, I feel like there was but I can't remember if it's from a later version.

    I'm currently using Unity 2018.2. Is there a way to change the slice color?

    For those who will ask what the the sprite editor is here is the manual.

    I did not tag this as I was not allowed to create tags for any of these tags - editor, sprite editor, slice sprite, slice color.
     
  2. Lo-renzo

    Lo-renzo

    Joined:
    Apr 8, 2018
    Posts:
    1,513
    You can adjust its color through the Color property on the SpriteRenderer or UI Image component. I'm having a hard time visualizing what you're describing. You're 9-slicing the sprite? It would be helpful to see your white image vs slice or a sketch of them.
     
  3. soft_sound

    soft_sound

    Joined:
    Aug 11, 2012
    Posts:
    39
    I was able to fix it, it seems to be a white splice line when set to multiple sprites but if you only slice with one sprite it turns green so It's fine now. Just had to set it to a single sprite so it's easier to nine slice as an a single image. Works great.

    It was the sprite editor itself not the sprite or sprite renderer I was adjusting hence the link to the manual page featuring the sprite editor.

    link

    Oh and here were the settings on the inspector that changed the sprite editor to change the color.

    link

    Mesh type can probably be changed to Full Rect but it still works when changing the Draw Mode in the Sprite Renderer to Sliced.
     
  4. Lo-renzo

    Lo-renzo

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    Apr 8, 2018
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    1,513
    Hmm I see what you mean. @Unity This color should probably be adjustable within Preferences but it is not, in case someone else is working with greens.
     
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