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Hey! Any ideas for a small scripting project for the community?

Discussion in 'General Discussion' started by Code to Reality Studios, Sep 22, 2015.

  1. Code to Reality Studios

    Code to Reality Studios

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    Hello! My name is Andrew and I would like some opinions on what kind of scripting project I should make to sell to the community. I might even give some of the projects away (that are not that big of course).

    My Experience
    I have almost 5 years in experience in the following:
    • C#
    • JavaScript
    • HTML
    • Unity Pro
    Examples
    • A universal voxel engine to procedurally generate anything during runtime with their own shaders and/or materials.
    • An AI system for 2D games (since their is almost nothing on that subject)
    • A UI system that you can modify through the Editor. Such as, In the Editor you could have a Tabs option and you can click '+' to add a new tab.
    I can do almost anything with Unity, C#, and Visual Studio Integration. Do you guys and gals have any ideas on what I should make that will, for one, please a large group of people, or will make a lot of people's game creation easier?

    Thanks for any opinions!
     
  2. N1warhead

    N1warhead

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    I'd say, think to your self, what is it that Unity is truly lacking that could expedite a system that will speed life up.
    Then you will have your answer(s) and cash flow lol.
     
  3. Code to Reality Studios

    Code to Reality Studios

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    Well that is my problem. I am really bad at seeing what people need.
     
  4. N1warhead

    N1warhead

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    Trust me I know the feeling.

    Then think to your self, when you're making games, what was it you wished YOU had to make your life easier, chances are you aren't the only one to think of the idea either lol.
     
  5. Code to Reality Studios

    Code to Reality Studios

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    Good point. Do you have any troublesome parts of game creation?
     
  6. N1warhead

    N1warhead

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    Yeap, then when I do I make it. Generally don't release anything though as I don't make it modular. I make it for my specific purpose and hardcode what I need into it.

    So it's figuring out how to make something beyond what you just personally need something for. That way anyone can use it with ease.
     
  7. Code to Reality Studios

    Code to Reality Studios

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    Would you have any ideas for me to work on? I just need some extra cash from an asset. It can be anything from AI to UI.
     
  8. N1warhead

    N1warhead

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    Sorry can't be on any use to you on that one, I'm already about done with my 2/3 ideas and fixing to submit to asset store soon. Sorry.
     
  9. Code to Reality Studios

    Code to Reality Studios

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    Argh. Its ok. Hopefully someone comes along to help. :D
     
    N1warhead likes this.
  10. GarBenjamin

    GarBenjamin

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    Ha ha! You and oh maybe 250,000 other Unity users need (or at least want) that ;)

    @N1warhead nailed it. Don't try to shortcut straight to the money without any understanding of a market. You need a target audience. Make a game in Unity even just a simple game and while working on it write down every challenge you wrestle with. Write down everything that is tedious. Write down everything that seems like it takes way too much time. If you want (to understand) a target audience jump in, put some time in and become part of that audience. Only then will you clearly see the problems they are facing. And then you can work on providing solutions.

    That is my best advice for you (and the masses of others needing money from their Unity work).
     
  11. Code to Reality Studios

    Code to Reality Studios

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    That is not really what this is about. I just want to create an asset for a large audience to use and benefit from. Such as an AI pack for enemies or a nice UI system that can be easily modified to suit their needs.
     
  12. N1warhead

    N1warhead

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    @GarBenjamin - Yeap finally fixing to release some stuff on Asset Store again (Well if the approve).
    But last time I actually released anything was back in January.

    It's taken me this long just to decide. Do I think I made anything special - nope. But to people who are like me and want precise details with Physics, then it will be worth every cent.

    But yeah, not my thread to take over lmao.
     
    GarBenjamin likes this.
  13. N1warhead

    N1warhead

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    He told you the same exact thing I did, but in his own words.

    The difference between us and you is we don't try to rush something, we think, it has to be something you really want to make and something you truly think will make a difference, that's where the cash is at, but sometimes things fail, so there's no telling if anything is good for a target audience until you just start making it and showing people how it works.
    Then allow them to give you ideas to help make it even better.

    You have to entertain the audience if you want to make something worthwhile.
    But at the same time, you have to think what should you make.

    What is there already a lot of? If there's a few things that are selling good and they charging like 100 dollars, make one practically identical if not better and charge 50 for it. Sorry but that's competition. But you have to give a driving point to rather spend 50 instead of 100. I'd rather spend 100 for better documentation rather than 1 page saying do this and this and that's it.
     
  14. Code to Reality Studios

    Code to Reality Studios

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    Would you think an AI system would work well?
     
  15. N1warhead

    N1warhead

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    If that's what you truly want to do then make one. Just look at the competition and see what all you can do better.
     
  16. Code to Reality Studios

    Code to Reality Studios

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    Ok. Ill do a 2D AI system because there aren't many out there.
     
    N1warhead likes this.
  17. Kiwasi

    Kiwasi

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  18. Code to Reality Studios

    Code to Reality Studios

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  19. Kiwasi

    Kiwasi

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    These are thing people vote for unity to put in the engine.

    Many of those same people will pay for a solution from the asset store in the meantime.

    Just check the roadmap. You don't want to be like that guy from KISS UI and release your asset the week after Unity releases the feature for free.
     
  20. Code to Reality Studios

    Code to Reality Studios

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  21. Kiwasi

    Kiwasi

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    That's actually not a bad idea. I can't see unity building this anytime soon, it's too far off the core market.
     
  22. Code to Reality Studios

    Code to Reality Studios

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    Sweet! I will get to working on it asap! I could have it done in two days. :D
     
  23. LadyAth

    LadyAth

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    I am just one of the many regular asset store shoppers who would never be more than a hobbyist and if you are still listening for possible ideas, my little wishlist would be:
    • RPG pet system that could be attached to any game object, have companion AI, ability to play with the pet, pet needs such as sleep, hunger, health, etc as well as customization for pet attacks/abilities. How about pet taming and training? :)
    • More complete projects for puzzle games that could be adapted to be age appropriate. For example, word games that would have pictures for young readers, missing letters for older and variations in terms of word complexity depending on difficulty.
    • Building system (that works! *sigh*) for player housing which includes the outside structure as well as indoor placing of STUFF :)
    Would happily dish out the credit card for those!!!!
     
    goat likes this.
  24. CaoMengde777

    CaoMengde777

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    in game web browser is something i really want ... on a texture that can be put on any 3d model
    make sure it can also read html from offline html files...

    !!!MOD SUPPORT!!!
    iam working on my own system now... might eventually release it to asset store idk..
    im kinda a noob coder though.. learning more, but yeah i never had a job coding or anything like that
     
    Last edited: Sep 25, 2015
  25. Kiwasi

    Kiwasi

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    So sometime about now? How's it going?
     
  26. Not_Sure

    Not_Sure

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    I'd really like to see more in engine 3d modeling assets.
     
  27. Code to Reality Studios

    Code to Reality Studios

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    I kind of went away from the web browser for now (i'll come back to it i swear!). I found a partner and we are currently making a game! :D
     
    Kiwasi likes this.
  28. Code to Reality Studios

    Code to Reality Studios

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    Good ideas! I will make these soon!
     
    LadyAth and goat like this.
  29. LadyAth

    LadyAth

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    \0/
    Looking forward to seeing what you come up with :)
     
  30. darkhog

    darkhog

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  31. tedthebug

    tedthebug

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    While making your game look at what you are having issues with & see if you can build a solution that can be packaged & sold separately. I know of at least one small game company that made 4'modules for one of their games & are selling them on the asset store as they made their own life easier.
     
    GarBenjamin likes this.
  32. jpthek9

    jpthek9

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    Just wondering, would you be interested in a bare bones A* implementation which might suit your needs? I have one sitting around somewhere. I can flesh out the API and provide an example. Also add a layer system for bridges and such. Then you can change nodes' weights or blocked status based on the terrain and any other factors you want to consider. It'll use a grid so updating the map will be super fast.

    If you'd like a higher level API, I can add tools for i.e. applying weights in a circle or polygon area, blocking nodes uniquely (i.e. for overlapping buildings), or an option for automatically blocking node connections based on terrain slope.

    If you're interested, message me so we can work out the details on Skype.
     
  33. darkhog

    darkhog

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    I would, but you seem to have conversations disabled.
     
  34. Code to Reality Studios

    Code to Reality Studios

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