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Help With Unity Textures

Discussion in 'General Graphics' started by djacobson, Dec 17, 2014.

  1. djacobson

    djacobson

    Joined:
    Jul 15, 2014
    Posts:
    6
    I'm texturing objects in unity and the corners and ramps have different colors of the texture even though I'm using the EXACT SAME TEXTURE on all the objects. Why are the corners and Ramps different?

    Someone Please HELP ME.... THANKS
     

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  2. mouurusai

    mouurusai

    Joined:
    Dec 2, 2011
    Posts:
    350
    IT'S NOT TEXTURES IT'S LIGHTING, split normals apart in 3d application.
     
  3. djacobson

    djacobson

    Joined:
    Jul 15, 2014
    Posts:
    6
    Hi Thank You. I'm using Blender can you please tell me how to split the normals apart.
     
  4. mdyusuf

    mdyusuf

    Joined:
    Dec 18, 2014
    Posts:
    8
    The answer is Window > ProBuilder > QuickStart if you need a full answer, please send mail because I'm not submitting the link now.
     
  5. djacobson

    djacobson

    Joined:
    Jul 15, 2014
    Posts:
    6
    Thanks. Here The Fix.. For all who need it.

    In Blender goto Add Modifier
    With your Object Selected
    Select the "edge split" Modifier.

    Problem SOLVED. THANKS