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Help with submission to microsoft store

Discussion in 'Scripting' started by paulbell1982, Aug 1, 2021.

  1. paulbell1982

    paulbell1982

    Joined:
    Sep 28, 2018
    Posts:
    14
    Hi guys,

    I have finally finished my game and I am in the process of uploading it to, the microsoft store. However I have failed verification on the following errors.

    Supported APIs
    • Error Found: The supported APIs test detected the following errors:
      • API GetCurrentDirectoryA in api-ms-win-core-processenvironment-l1-1-0.dll is not supported for this application type. UnityPlayer.dll calls this API.
      • API ReadProcessMemory in api-ms-win-core-memory-l1-1-0.dll is not supported for this application type. UnityPlayer.dll calls this API.
      • API LoadLibraryA in api-ms-win-core-libraryloader-l1-2-1.dll is not supported for this application type. UnityPlayer.dll calls this API.
      • API D3D12GetDebugInterface in d3d12.dll is not supported for this application type. UnityPlayer.dll calls this API.
      • API DXGIGetDebugInterface1 in dxgi.dll is not supported for this application type. UnityPlayer.dll calls this API.
      • API GetFileVersionInfoA in version.dll is not supported for this application type. UnityPlayer.dll calls this API.
      • API GetFileVersionInfoSizeA in version.dll is not supported for this application type. UnityPlayer.dll calls this API.
    My next task is to trawl through my code to try and find these and wrap them so as they don't appear in windows build.

    can any of you guys point me in the right direction on what any of these likely are?

    thank you in advance
     
  2. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    36,769
    Joe-Censored likes this.
  3. paulbell1982

    paulbell1982

    Joined:
    Sep 28, 2018
    Posts:
    14
    Thank you
     
    Kurt-Dekker likes this.