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Question Help with reflections

Discussion in 'High Definition Render Pipeline' started by aero-alex, Sep 30, 2019.

  1. aero-alex

    aero-alex

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    May 21, 2019
    Posts:
    3
    I am trying to make a walk around simulation of an airplane sitting on the ramp. I am just starting to learn about how to use reflections and was wondering how you could get the reflection of say the wing on the body of the airplane, similar to the attached image? Nothing will be moving in the scene except for the player so is there a way to bake such a thing?
     

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  2. fffMalzbier

    fffMalzbier

    Joined:
    Jun 14, 2011
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    3,276
    Screen space reflection and a Backup cubemap for each major section should do the trick. It wont be 100% perfect but unless you use full raytracing that will have to do.
     
  3. aero-alex

    aero-alex

    Joined:
    May 21, 2019
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    3
    I have tried going the SSR route, but some surfaces, such as the body of the airplane in the attached pictures, only reflect other objects at high viewing angles. Even when they do reflect things I get the strange artifacts like the second image attached.
     

    Attached Files:

  4. fffMalzbier

    fffMalzbier

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    Jun 14, 2011
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    Did you try Reflection probes?