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Help With PolyBrush

Discussion in 'World Building' started by FreetheWaffles, Sep 11, 2019.

  1. FreetheWaffles

    FreetheWaffles

    Joined:
    Aug 18, 2019
    Posts:
    1
    So I've been trying to use polybrush to paint prefabs such as trees, shrubs, etc over my world built with probuilder.

    However, the prefab placement doesn't really seem to conform to the brush settings of inner and outer radius no matter how I change the settings. Sometimes they will be placed far outside the radius, leading to a lot of the trees and bushes being floating when I try to place the items on slopes.

    Anyone know why this happens?
     
  2. gabrielw_unity

    gabrielw_unity

    Unity Technologies

    Joined:
    Feb 19, 2018
    Posts:
    782
    Hi! Sorry for the bug- this is a known one, when painting on an object that does not have scale (1,1,1). Working on a fix!
     
  3. See_Sharp

    See_Sharp

    Joined:
    Mar 3, 2016
    Posts:
    70
    Can still confirm this issue. Will this ever be fixed?
     
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