So I've been trying to use polybrush to paint prefabs such as trees, shrubs, etc over my world built with probuilder. However, the prefab placement doesn't really seem to conform to the brush settings of inner and outer radius no matter how I change the settings. Sometimes they will be placed far outside the radius, leading to a lot of the trees and bushes being floating when I try to place the items on slopes. Anyone know why this happens?
Hi! Sorry for the bug- this is a known one, when painting on an object that does not have scale (1,1,1). Working on a fix!