So I have a scene with a Star and planet it it. I used this equation to calculate force between bodies: F = G * ((M1 * M2) / distance^2). I set G (gravitational constant0 to 0.647f, a bigger number than in rl to test this. It worked fine. When I set G to the real world value of 0.0000000000647f, the planet (lower mass and size than star) would not move but the star would be dragged towards the planet. Help? Thanks.