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Help with making my prototype to work (SOLVED)

Discussion in 'Scripting' started by LinkingPixels, Jan 22, 2020.

  1. LinkingPixels

    LinkingPixels

    Joined:
    Mar 20, 2019
    Posts:
    10
    EDIT: Thanks for all help!
     

    Attached Files:

    Last edited: Jan 25, 2020
  2. Emolk

    Emolk

    Joined:
    Feb 11, 2014
    Posts:
    241
    Try this:

    Code (CSharp):
    1. using System.Collections;
    2. using UnityEngine;
    3.  
    4. public class Duplicate : MonoBehaviour
    5.  
    6. {
    7.  
    8.     public GameObject SnowMan;
    9.     public GameObject snowmanContainer;
    10.  
    11.     void Start()
    12.     {
    13.         Invoke("SnowManCreator", 30f);
    14.     }
    15.  
    16.     void SnowManCreator()
    17.     {
    18.         GameObject SnowManClone = Instantiate(SnowMan, new Vector3(i * 0.6f, SnowMan.transform.position.y, i * 0.75f), SnowMan.transform.rotation);
    19.     }
    20. }