I get the following compiler error: Assets\Standard Assets\Characters\ThirdPersonCharacter\Prefabs\My Scripts\AnimationMotionController.cs(43,39): error CS1061: 'PlayerInput.CharacterControlsActions' does not contain a definition for 'Jump' and no accessible extension method 'Jump' accepting a first argument of type 'PlayerInput.CharacterControlsActions' could be found (are you missing a using directive or an assembly reference?) basically stating that my PlayerInput controller doesn't have Jump defined, but I have set it up just like I did for move and run, following this tutorial: This is an image of the input set up: Does anybody know how to fix this?