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Help with input system

Discussion in 'Input System' started by kingdom216, Oct 20, 2021.

  1. kingdom216

    kingdom216

    Joined:
    Apr 13, 2021
    Posts:
    45
    I get the following compiler error: Assets\Standard Assets\Characters\ThirdPersonCharacter\Prefabs\My Scripts\AnimationMotionController.cs(43,39): error CS1061: 'PlayerInput.CharacterControlsActions' does not contain a definition for 'Jump' and no accessible extension method 'Jump' accepting a first argument of type 'PlayerInput.CharacterControlsActions' could be found (are you missing a using directive or an assembly reference?)
    basically stating that my PlayerInput controller doesn't have Jump defined, but I have set it up just like I did for move and run, following this tutorial:


    This is an image of the input set up:
    PlayerInput.PNG

    Does anybody know how to fix this?