hello everyone, i'm trying to do something basic in a custom shader script, but am unable to do so. Basically, when i apply a texture, the black colored part of the texture is transparent or not rendered by the shader ( standard behavior ). Now, I want another color to show/render on the black/unseen part. In this I want the " Color 2 " which is dark red to show up on the texture blacks. I've tried searching it up, but there's nothing proper or some thread from years ago, any help will be appreciated. Thank you.