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Help with a .max file?

Discussion in 'Editor & General Support' started by dustbunnythumper, Feb 18, 2019.

  1. dustbunnythumper

    dustbunnythumper

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    Oct 20, 2017
    Posts:
    2
    I'm a little new to Unity, and I recently purchased a 3d file from Turbosquid that was in the .max file format. Unfortunately, I'm on an OSX computer, and wasn't able to open it or run 3dsmax on my system.

    I asked for it to be converted to a Unity file, and it was forwarded to me as a Unity package. There was a prefab inside it, and I dragged the object into my scene, but I don't see it anywhere on the screen. Am I doing something wrong? Is there a way I can get a .max file to a .fbx or something easier to work on without having 3dsmax?

    Thanks.
     
  2. MD_Reptile

    MD_Reptile

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    Jan 19, 2012
    Posts:
    2,595
    There are conversion tools both online (a webpage) and offline applications that let you convert models from one format into another - I'd try those out and see if you can get them to work.
     
  3. NicBischoff

    NicBischoff

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    Mar 19, 2014
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    Email it to me: xx I’ll convert it for you.
     
    Last edited: Feb 21, 2019
  4. dustbunnythumper

    dustbunnythumper

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    Thanks for the reply! Do you know the names of any of those websites? I wasn't able to find any that worked/were still onlne.
     
  5. MD_Reptile

    MD_Reptile

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    It's been a long time since I've used any, and I'm just assuming they are still around. Good old Google probably can pull up a few if you search "max conversion" or similar terms.

    Edit: found this, haven't tried it though -
    https://apps.autodesk.com/3DSMAX/en/Detail/Index?id=4519001471484017681&appLang=en&os=Win32_64

    I realise that's not ideal, and perhaps won't even work, but it looks like those online converters are becoming a thing of the past as I couldn't find an active one.
     
  6. NicBischoff

    NicBischoff

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    Mar 19, 2014
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    I sent you the file and you didn't reply...