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Help: Unity2017 Atlas and Resources.

Discussion in '2D' started by Erikir, Aug 25, 2017.

  1. Erikir

    Erikir

    Joined:
    Jul 23, 2013
    Posts:
    7
    Hello! I'm trying to load and unload a Sprite Atlas using Resources.Load<SpriteAtlas>() but when calling Resources.Unload(theloadedatlas) it seems like it does nothing with it and the sprites it contains.

    I'm not sure if that's the way i should unload or get rid of a data but if anyone knows anything about it would be very helpful!.
     
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