My APK is bigger than Google's 50Mb limit. So, I need to split it. I am trying to work out the right way to do this. I have googled for a few days and I have a lot of resources to use. One of the key unanswered Questions I have is; Should I use Unity's Google Play OBB Downloader? This question has been posted in another thread (here) But unfortunately not answered. My concern is the comments on the Asset store that advise not to use it. If I don't use this asset, my next questions is, How do you manage downloading the OBB? I am desperate for an answer to these questions. Please help. THx.