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Help! Orbital Particles in 2018.1 - Play in scene, game, but not in build

Discussion in 'Editor & General Support' started by dpentecost, Jun 4, 2018.

  1. dpentecost

    dpentecost

    Joined:
    Apr 3, 2009
    Posts:
    136
    Hope someone can help. All I find searching on this is other people with particle problems!

    I got a great demo going using a script from Unity docs - you can find it here:
    https://docs.unity3d.com/ScriptReference/ParticleSystem.VelocityOverLifetimeModule-orbitalY.html

    Controls work great, particles start up on awake in scene and game. But a Mac OSX build does not show particles.

    I found another script example that plays and pauses, stops emitters with a GUI - all work well except in a build.
    https://docs.unity3d.com/ScriptReference/ParticleSystem.Play.html


    Has anyone got a fix for this? You can probably duplicate it just by using that first script I linked to.

    Thanks!