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Help on my particle effects not showing on WebGL

Discussion in 'Web' started by keybol23, May 15, 2020.

  1. keybol23

    keybol23

    Joined:
    Aug 13, 2013
    Posts:
    26
    Hello. I recently made a game on Newgrounds. https://www.newgrounds.com/portal/view/753996
    I used LWRP to put some bloom effects and vignette. Everything works alright on Editor, Android and PC build. But when I made a WebGL build, all the particle effects are not showing. Explosions, bullet holes, muzzle flashes, etc.


    Here's my Player settings


    Here's what my material for my particle effects. I also tried Mobile/Particles/Lit versions and making my own using ShaderGraph but it's not showing in WebGL. I included the shader like in the image below.

     
  2. keybol23

    keybol23

    Joined:
    Aug 13, 2013
    Posts:
    26
    Found the problem. Should have applied Mobile Post Processing not after transparent
     
  3. ravi56

    ravi56

    Joined:
    Sep 15, 2021
    Posts:
    7
    what's mobile post processing. i'm also suffer from this problem.can you tell me how you did you solve?