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help needed: transparency texture vs water4

Discussion in 'Editor & General Support' started by hanso23, Jul 29, 2014.

  1. hanso23

    hanso23

    Joined:
    Jul 22, 2012
    Posts:
    16
    hey everyone! I kinda stuck with an odd problem: I've got my player ship shooting a missile with a "transparent-kind-of" explosing ( it's the heatwave from ben throop's detonator framework). everything is running fine, but when i add the water4 present into my scene, i get this annoying graphic issue:



    you can clearly see the texture-box around the explosion. how can i solve this? :s