Search Unity

Help needed ! Too many Package Manager dependencies to list, stopping after 100

Discussion in 'Package Manager' started by CodeFixer, Jun 9, 2022.

  1. CodeFixer

    CodeFixer

    Joined:
    Apr 28, 2022
    Posts:
    13
    How to correctly export a package from a 3D Core project with Post Processing ?
    Whenever I try to export a package from a 3D Core project with the Post Processing package installed I receive the error message "There are too many Package Manager dependencies to list, stopping after 100".
    So how can I export a package correctly ? Can anyone kindly describe the process ?
     
  2. maximeb_unity

    maximeb_unity

    Unity Technologies

    Joined:
    Mar 20, 2018
    Posts:
    556
    Hi @CodeFixer,

    This is just an informative warning, not an actual error. During the export of a .unitypackage, the process checks for assets included in your .unitypackage that reference assets in registered UPM packages (ie those managed by the Package Manager). It lists those assets with the UPM package they are part of, but since that list can be pretty large, the process stops at 100 warnings.

    AFAIK, regardless of these warnings, you can still export your assets in a .unitypackage. It just lets you know which UPM packages will be needed in projects where your .unitypackage is later imported.