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Discussion [Help] Need to drop 23 additive Light Maps down to 1.

Discussion in 'Editor & General Support' started by DetaPlayFounder, Sep 24, 2022.

  1. DetaPlayFounder

    DetaPlayFounder

    Joined:
    May 10, 2022
    Posts:
    14
    Hey everyone, I am having a critical issue that is stopping my demo from becoming finished.

    Background:
    This is a mobile environment so draw calls are sensitive. Originally, a main scene would asynchronously additive load a single scene " Level_0 ", but unity freezes for a good 5 to 10 seconds in doing so. Although this freezing is extremely undesirable, Level 0 contributes only 2 draws.

    In attempts to reduce the 10 second freeze, I split Level 0 into 23 scenes. When asynchronously loading 23 scenes in additive mode, Unity freezes 1 second or less; unfortunately, this creates a huge problem of 39 extra draws from 23 new light maps.

    PROBLEM:

    Is there a way to consolidate 23 lightmaps into one map?
     
  2. DetaPlayFounder

    DetaPlayFounder

    Joined:
    May 10, 2022
    Posts:
    14
    FAIL : Bake Tags and System tag does not influence Lightmap

    I have decided discard the 23 scenes and stick with Unity freezing on async additive load.
    It's ugly but a project of 15 draws instead 45 is ideal.