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Help me...

Discussion in 'Windows' started by unity_TR7C4xry9zxIAw, Oct 19, 2020.

  1. unity_TR7C4xry9zxIAw

    unity_TR7C4xry9zxIAw

    Joined:
    Jul 8, 2020
    Posts:
    26
    I want to build Universal Windows Platform. And I also want to use openGLCore. In case of 'PC, Mac & Linux Standalone', I can use openGLCore unticking 'Auto Graphics API'. But In Universal Window Platform, I can use only Direct3D11 and Direct3D1. How can i use openGLcore in UWP?
     
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,646
    Universal Windows Platform does not support OpenGL. You can only use Direct3D 11 and Direct3D 12.
     
  3. unity_TR7C4xry9zxIAw

    unity_TR7C4xry9zxIAw

    Joined:
    Jul 8, 2020
    Posts:
    26
    Oh... That's sad news. Thank you for reply.