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Help me We've had a lot of crashes

Discussion in 'Android' started by MarsFarmers, Dec 31, 2020.

  1. MarsFarmers

    MarsFarmers

    Joined:
    Apr 25, 2020
    Posts:
    15
    hi ,
    We've had a lot of crashes
    I found unity allocating memory
    unity: 2018.4.10f1

    #00 pc 000000000004b3cc /apex/com.android.runtime/lib64/bionic/libc.so (syscall+28)
    #00 pc 000000000004f178 /apex/com.android.runtime/lib64/bionic/libc.so (__futex_wait_ex(void volatile*, bool, int, bool, timespec const*)+144)
    #00 pc 00000000000b0fc4 /apex/com.android.runtime/lib64/bionic/libc.so (NonPI::MutexLockWithTimeout(pthread_mutex_internal_t*, bool, timespec const*)+688)
    #00 pc 00000000009ff9d8 /data/app/~~_PdYgyuAfoQxyBa5bq7stg==/com.mars.avgchapters-YF5-38bpqIzwfzx3JuDY3A==/lib/arm64/libunity.so (???)
    #00 pc 00000000009ff99c /data/app/~~_PdYgyuAfoQxyBa5bq7stg==/com.mars.avgchapters-YF5-38bpqIzwfzx3JuDY3A==/lib/arm64/libunity.so (???)
    #00 pc 000000000050774c /data/app/~~_PdYgyuAfoQxyBa5bq7stg==/com.mars.avgchapters-YF5-38bpqIzwfzx3JuDY3A==/lib/arm64/libunity.so (???)
    #00 pc 00000000004b38a0 /data/app/~~_PdYgyuAfoQxyBa5bq7stg==/com.mars.avgchapters-YF5-38bpqIzwfzx3JuDY3A==/lib/arm64/libunity.so (???)
    #00 pc 00000000004b3c74 /data/app/~~_PdYgyuAfoQxyBa5bq7stg==/com.mars.avgchapters-YF5-38bpqIzwfzx3JuDY3A==/lib/arm64/libunity.so (UnitySendMessage+68)
    #00 pc 00000000006def6c /data/app/~~_PdYgyuAfoQxyBa5bq7stg==/com.mars.avgchapters-YF5-38bpqIzwfzx3JuDY3A==/lib/arm64/libunity.so (???)
    at com.unity3d.player.UnityPlayer.nativeUnitySendMessage (Native method)
    at com.unity3d.player.UnityPlayer.UnitySendMessage (unavailable)
    at com.mars.avgchapters.MopubAdMgr.onRewardedVideoLoadSuccess (MopubAdMgr.java:202)
    at com.mopub.mobileads.MoPubRewardedVideoManager$2.forEach (MoPubRewardedVideoManager.java:724)
    at com.mopub.mobileads.MoPubRewardedVideoManager$ForEachAdUnitIdRunnable.run (MoPubRewardedVideoManager.java:984)
    at android.os.Handler.handleCallback (Handler.java:938)
    at android.os.Handler.dispatchMessage (Handler.java:99)
    at android.os.Looper.loop (Looper.java:246)
    at android.app.ActivityThread.main (ActivityThread.java:8414)
    at java.lang.reflect.Method.invoke (Native method)
    at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run (RuntimeInit.java:596)
    at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:1130)
     
  2. Melnikovv

    Melnikovv

    Joined:
    Oct 21, 2016
    Posts:
    8
    I have the same problem. Unity 2020.1.7. Appeared after adding Appodeal, repeats on Samsung
    Samsung Galaxy Note10 Lite Android 11 (SDK 30). It seems like ad initialization contains some error because loading a scene without Appodeal.Initialize works fine.
     
  3. webrosfahim

    webrosfahim

    Joined:
    Feb 13, 2020
    Posts:
    3
    any solution found??