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Help me understand Texture Compression

Discussion in 'Global Illumination' started by eco_bach, Apr 24, 2019.

  1. eco_bach

    eco_bach

    Joined:
    Jul 8, 2013
    Posts:
    1,601
    So you can apply Texture compression in 2 places

    1) When you import the Textures.
    and
    2) In your lightmaps settings when you bake your lightmaps

    Are the 2 options in any way related?

    Also, what Texture format is recommended for iOS for maximum quality?

    And lastly, how do you know when you need Texture Streaming?
     
  2. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    11,631
  3. eco_bach

    eco_bach

    Joined:
    Jul 8, 2013
    Posts:
    1,601
    Thanks for the feedback.