hey yall, anyone know of a way to lock the position of a rigidbody 2D? Slider joint locks the rotation and there is still a drag in x,y. Distance joint also has a drag that can only be set to 0.005. Anyone figure out a way to achieve this? Edit: The child of the parent should move with the parent but not have that drag shown in the video. It should stay locked in the X and Y but still be able to rotate video showing hinge joint Distance joint has the same effect.