Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

[Help!] Local Updateable Ads System

Discussion in 'Scripting' started by hikariakio, Apr 3, 2018.

  1. hikariakio

    hikariakio

    Joined:
    Dec 19, 2016
    Posts:
    25
    Hello, I am currently releasing my first game and I want to add my own local ads (may be banner at the lower part of my game screen)

    The thing is if I resubmit my game to store whenever my client adds new ads every time, it is not truly a good idea. And I want to know how to upload (new ads, may be jpg files) to the server(may be cloud system) and how to automatically download whenever user opens the game and Ads got automatically updated.

    Thanks for hearing me out and please give suggestions,

    Regards,
    Ye Gaung
     
  2. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    36,762
    What you are looking for under Unity are Asset Bundles. Tons of examples out there, tutorials on setting them up, etc.
     
  3. hikariakio

    hikariakio

    Joined:
    Dec 19, 2016
    Posts:
    25
    Thanks for reply. I added Unity Ads for my projects too..but since they don't support banner, I am trying to do local ads system for more profit.