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Help getting started

Discussion in 'Scripting' started by KudoJimmy, Jun 30, 2018.

  1. KudoJimmy

    KudoJimmy

    Joined:
    Sep 6, 2017
    Posts:
    27
    Hello fellow Game Designers. I am known as Jimmy Kudo to virtual world. I have recently started using unity and I seek some help from experienced users. I am thinking of making a Simple magic dual fights where 2 players will cast spells at each other trying to defeat other. So, I want tips where to start the coding. What should I do first. For graphics I'll work on later on making Great textures and all. For now, basic textures and graphics would be great. You know for testing purposes. I am somewhat experienced in C# and Unity C# as well. I have finished one or two tutorials of Unity. Now, if you can tell me:

    1> From where should I start coding. What classes etc should I work on.
    2> Is there any tutorial which helps me making Magic Spells and projectile shooting effects and on collision with the enemy, a particular effect on his health/armor or any other (depends on spell) happens.

    What I thought is, making a Spell class with variables like damage, effects, its texture file etc, and upon KeyPressed, that spell would go on. But i couldent figure out how. Please help me. Thanks.

    Oh and yes, if anyone know a low poly medieval castle map which I can use, that would be great. (But this is secondary problem. I'd make one from youtube tutorials if none is found.)

    Thanks in Advance.
     
  2. makeshiftwings

    makeshiftwings

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    May 28, 2011
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    3,298
  3. KudoJimmy

    KudoJimmy

    Joined:
    Sep 6, 2017
    Posts:
    27
    Alright, thank you for the help. My game is 3D and i will finish this tutorial series too. I want to ask one more favor, if you can provide me link to a tutorial which helps me make spells and its effect with projectile shooting.. Thanks.
     
  4. Doug_B

    Doug_B

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    Jun 4, 2017
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    1,585
  5. KudoJimmy

    KudoJimmy

    Joined:
    Sep 6, 2017
    Posts:
    27
    Thank you for the help I appreciate.
     
    Doug_B likes this.