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Third Party Help getting started with Mirror

Discussion in 'Multiplayer' started by GameSageProductions, Jul 14, 2021.

  1. GameSageProductions

    GameSageProductions

    Joined:
    Dec 27, 2015
    Posts:
    6
    Hey guys

    Ive had a look into Mirror and before I plunge right into development I just wanna see if there are any things I should look into/follow above everything else.


    My game is already made, its a Mario Party/Smash Bros kinda game.



    So it all works single player.
    What Im wanting to add now is the ability to network.

    In my head in thinking, a connection system kind of like the Exploding Kittens App.
    - Randomly Join a Game
    - Create a Game that random people can join (public/private)
    - Join a specific game with a 6 digit code
    So theres no list of games. You join a random one or you can input the code and join a specific one.
    One person would be the server and if they drop out, someone else would then become the server.

    I want there to be AI as well for when the games are not filled with players so I guess the 'server' would do all the computations for that and pass it on to the 'clients'.




    So assuming what I want to do is possible and the 'smart' way to do it, are there any videos/guides/tutorials that would be best suited to looking into? Ive checked out a bunch but many of them fall short.

    Thanks