hi guys. i need make Shiny metal material in unity 3 . but i dont know how can i make it ! this material : http://ak1.ostkcdn.com/images/products/3/P11418213.jpg with reflect ... . specular just reflect light's , i need reflect from all lights and object ! thank's soo much
The easiest way to fake that sort of material would be to make a bumpy normal map, and then apply a fairly generic blurred environment map (use Reflective Bumped Specular).