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Bug Help for issue with Root Motion Snapping

Discussion in 'Animation' started by evolutiondag, Nov 6, 2023.

  1. evolutiondag


    Oct 10, 2023
    Hey guys. I am trying to set up some root motion movement with my 3rd Person Character Controller.

    I'm having a lot of issues it seems. I've tried using both MoCap Online's Mobility Pro, and then just as a test, Kubold's Run AnimSet. I've tried setting the node to Root so that it locks some of the options as recommended. But I keep running into issues now of the animations snapping etc.

    I've been trying to work out decent ways to blend, as my character will have a Walk, Jog and Run speed and they all have eight directional movement with start and stop animations.

    When I imported Kubold's AnimSet, I have even tried just using his premade controller for the movement as another test, but while in the preview of the animator, it looks very smooth.

    When I hit play however, It currently looks like this