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[Help] (Files size problem) I really need a hand for my last step, thank you

Discussion in 'AR/VR (XR) Discussion' started by DavidPumpkin, Apr 21, 2017.

  1. DavidPumpkin

    DavidPumpkin

    Joined:
    Apr 5, 2017
    Posts:
    32
    I just create a 360 VR video app by Easy movie texture asset, but now facing a problem which is my files size too large, I put my video in SteamingAssets folder atm, but when I build up my app in Andriod platform its just show

    "android asset packaging tool failed" I just found it because the file size that in SteamingAssets is too Large.

    and now I want to put the video into my phone first (Internal Storge) and use some Code to call the video,

    I just have an idea I should use Load () function to call it, but I really don't know "Where" and "How" should I put it in, anyone can give me a hand? I stuck on it for a while, Many Thanks!

    Have a good day!