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Question Help - either player or AI is blurry when moving

Discussion in 'Animation' started by syntheticpurples, Oct 20, 2022.

  1. syntheticpurples

    syntheticpurples

    Joined:
    Oct 5, 2022
    Posts:
    2
    When I move my player around, it is not blurry and looks great. However, when my dog follows me, the dog is blurry. I realized I could fix it by setting Cinemachine Update Method to 'Fixed Update.' However, by doing this, the player is now blurry and the dog looks great. What on Earth is causing this, and how do I fix it?

    Additional info:
    - All my graphics are imported with the same import settings (PPU 100, Clamp wrap, Point filter, max size 16384, bilinear resize)
    - The player movement is done under FixedUpdate() instead of Update()
    - The dog's movement is done with Astar, not code. The dog follows the player around automatically, avoiding obstacles and moving into a walking animation when it the player moves far enough from the dog.
    - My virtual camera follows the player movement
    - I use pixel art

    Thank you so much in advance! Let me know if I can provide more info.