Does anyone know about ECS + URP + environment lighting(ambient color) ? Please see the screenshot. unity: 2019.3.0f1 entities: 0.2.0-preview.18 hybrid: 0.2.0-preview.18 URP: 7.1.5 Left Cube is rendered as standard game object. Right Cube is rendered by ECS (RenderMeshSystemV2 => BatchRendererGroup (https://docs.unity3d.com/2019.1/Documentation/ScriptReference/Rendering.BatchRendererGroup.html)) It looks ECS cube isn't affected by ambient color. Does anyone know about it? and I'd like to resolve the problem.