Search Unity

Question [HELP] Build defaults in 9 errors, for Itch.io webGL

Discussion in 'Web' started by HuginnRaven, Dec 7, 2022.

  1. HuginnRaven

    HuginnRaven

    Joined:
    Dec 20, 2015
    Posts:
    33
    Code (CSharp):
    1. UnityEditor.BuildPlayerWindow+BuildMethodException: 9 errors
    2.   at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x002da] in <780782bc035845f9909cebbd4c983ae3>:0
    3.   at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x00080] in <780782bc035845f9909cebbd4c983ae3>:0
    4. UnityEngine.StackTraceUtility:ExtractStackTrace ()
    5. UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
    6. UnityEngine.Logger:Log (UnityEngine.LogType,object)
    7. UnityEngine.Debug:LogError (object)
    8. UnityEditor.BuildPlayerWindow:CallBuildMethods (bool,UnityEditor.BuildOptions)
    9. UnityEditor.BuildPlayerWindow:BuildPlayerAndRun (bool)
    10. UnityEditor.BuildPlayerWindow:BuildPlayerAndRun ()
    I removed TileWorldCreator3 to get these errors to show because I get the following error with that asset installed
     
    Last edited: Dec 7, 2022