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[HELP]3ds max expert needed here

Discussion in 'General Graphics' started by 3la288_sh, Jun 18, 2015.

  1. 3la288_sh

    3la288_sh

    Joined:
    Sep 1, 2013
    Posts:
    11
    Hello,

    if someone can help me , i got 2 mesh models and there is a rig(bones) in each one .

    and i need someone to attach this rig (bones) to the mesh like make it fit to the mesh correctly.

    Note: i cant use any other rig(bones/Skeleton) because iam using legacy animation system and with this system the animations can only use the real bones that were animated with.

    Also this rig from bootcamp soldier


    please HELP

    2 Models :

    SWAT:
    http://uppit.com/ybuzw199pobp/SWAT.FBX


    Terrorist:
    http://uppit.com/j4m918c9wkow/Terrorist.FBX


    Thank You

    Regard's
    Alaa Shehadeh
     
    Last edited: Jun 18, 2015
  2. 3la288_sh

    3la288_sh

    Joined:
    Sep 1, 2013
    Posts:
    11
    Anyone?!
     
  3. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    Wrong forum.
    Should be in collaboration or job offering.

    Might consider job offering because this will require some considerable troubleshooting to get it set up properly.

    OR - convert to mecanim humanoid rig and this isnt as difficult.
     
  4. 3la288_sh

    3la288_sh

    Joined:
    Sep 1, 2013
    Posts:
    11

    like can you help me?!
    i know how to convert the character into mecanim humanoid rig, but can you help me converting legacy animations to mecanim humanoid animations?

    (iam using bootcamp soldier animations)
     
  5. OllyNicholson

    OllyNicholson

    Unity Technologies

    Joined:
    Jun 17, 2011
    Posts:
    142