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Games Hell Hunt : a very fast-paced retro FPS

Discussion in 'Works In Progress - Archive' started by T19gs, Dec 27, 2019.

  1. T19gs

    T19gs

    Joined:
    Mar 31, 2016
    Posts:
    7
    Hello! I am happy to share my game Hell Hunt here.

    Hell Hunt is a very fast-paced retro FPS inspired by Doom,Quake,Duke3d. Art Style is 3D Model and Pixel Painting Texture.

    Bullet time, violence, and hard core are the main features of the game (At least now), but I have a lot of interesting ideas that will be added to the game one after another. and now there are 3 weapons and 4 types of demons. In the future, there will be 10 or so weapons, more enemies, and more than 30 levels. Hope you guys like my game. Feel free to leave your comment. Thank you!

    I will continue to update the development progress here. You can also follow me on twitter @ T19gs, where I will also update some real-time progress. Thank you for your attention.

    Here is the trailer I made couple days before:


    Here are some screenshots:
    S2 2.png 屏幕截图(133) 2.png ScreenShot 07 2.png S3 2.png
     
  2. Mister-D

    Mister-D

    Joined:
    Dec 6, 2011
    Posts:
    1,694
    love it! its like quake meets painkiller
    will be following your progress, keep it up!
     
  3. iamthwee

    iamthwee

    Joined:
    Nov 27, 2015
    Posts:
    2,149
    Superb job! Reminds me very much of @Mister-D 's earlier works.
     
  4. jamespaterson

    jamespaterson

    Joined:
    Jun 19, 2018
    Posts:
    390
    Looks cool! Good luck with your project
     
  5. Mister-D

    Mister-D

    Joined:
    Dec 6, 2011
    Posts:
    1,694
    :D i never got that far as this project when i was starting
     
  6. T19gs

    T19gs

    Joined:
    Mar 31, 2016
    Posts:
    7
    Thank You! I will continue to update.:)
     
  7. T19gs

    T19gs

    Joined:
    Mar 31, 2016
    Posts:
    7
    Thank You!
     
  8. T19gs

    T19gs

    Joined:
    Mar 31, 2016
    Posts:
    7
    Thank you! Sounds like a good start
     
  9. T19gs

    T19gs

    Joined:
    Mar 31, 2016
    Posts:
    7
    [WORKING PROGRESS]

    Worked on the default melee weapon this week.

    They are double ninja blades. As a default melee weapon, I don't want it just be a crate chopper, so it will has 2 abilities(at least now).

    1: Bouncing bullet-like things. (defense)
    2: Combining to a spear that can be thrown out.( range att)

    3D model with hand paint pixel texture: Double Ninja Blades
    Screen Shot 032.png Screen Shot 034.png

    Default attack
    gif_animation_014.gif
    Combining to a spear
    gif_animation_015.gif

    Still working on it
     
    jamespaterson and Mister-D like this.
  10. BIGTIMEMASTER

    BIGTIMEMASTER

    Joined:
    Jun 1, 2017
    Posts:
    5,181
    looking cool. I think if there is stronger contrast between normal time and slow time that would make more exciting videos. As example, maybe increase normal movement speed by 1.5 or double and add slight motion blur or increase FOV or something; then for slow time jump the FOV down a bit and add some screen effect. Just make it feel more intense and cinmeatic is the idea.