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Hell Horse Animated Character

Discussion in 'Assets and Asset Store' started by mr_Necturus, Dec 11, 2016.

  1. mr_Necturus

    mr_Necturus

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    Posts:
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    Glad to say I started to work on "Hell Horse" asset.
    This is Z-Brash shots of "Skeleton Horse" - first mortification of Hell Horse. ;)
    Hope to finish it this month.

    Skeleton_Hoorse_Workprogress_004.jpg Skeleton_Hoorse_Workprogress_003.jpg Skeleton_Hoorse_Workprogress_001.jpg
     
    punk likes this.
  2. mr_Necturus

    mr_Necturus

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    Models and textures finished! ;)

    Skeleton_Hoorse_Workprogress_006.jpg Skeleton_Hoorse_Workprogress_005.jpg Skeleton_Hoorse_Workprogress_007.jpg
     
    Malbers likes this.
  3. mr_Necturus

    mr_Necturus

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    Skeletal Horse was released!
    Only 50% discount until 31 of December.

    Full Asset: http://mr-necturus.com/store/index.php?route=product/product&product_id=643
    Unity asset: http://mr-necturus.com/store/index.php?route=product/product&product_id=644

    Skeletal_Horse_004.jpg 009.png

    Mecanim generic rig setup.
    PBR materials.
    LOD version included

    Body 15,155 polygons, 15,458 verts. and 30,094 triangles.
    LOD version has 7,565 polygons, 7,938 verts. and 15,048triangles.

    Armor combined from 6 parts (reins, harness, skirt, saddle, blanket and stirrups) and has 9,746 polygons, 9.997 verts. and 19,356 triangles.
    LOD version has 5,616 polygons, 5,857 verts. and 11,212 triangles.

    Horse rig has 37 bones.
    Horseman, reins and stirrups bones can be re-positioned depending on horsemen character position and proportions.

    36 animation clips. 23 "on place" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included "root motion" data, used by Mechanim.
     
  4. mr_Necturus

    mr_Necturus

    Joined:
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    Next character - Hell Horse, Z-Brush, Body.

    HH_Workprogress_001.jpg HH_Workprogress_002.jpg HH_Workprogress_003.jpg
     
    Malbers and Bhanshee00 like this.
  5. mr_Necturus

    mr_Necturus

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    Hell Horse without Armor.

    Hell_Horse_001.jpg Hell_Horse_002.jpg Hell_Horse_003.jpg
     
    Bhanshee00 and Malbers like this.
  6. Kamil_Reich

    Kamil_Reich

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    Nice work.
     
    mr_Necturus likes this.
  7. mr_Necturus

    mr_Necturus

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    Thank you!
     
  8. Malbers

    Malbers

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    Amazing as always!!!
     
    mr_Necturus likes this.
  9. mr_Necturus

    mr_Necturus

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    Thank you!

    I hope soon Skeleton Horse will be allowed at Unity Store.
    In the meaning time I will make horse knight's Armor for Hell Horse. ;)
     
  10. mr_Necturus

    mr_Necturus

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    Armor progress :)

    HH_Workprogress_004.jpg HH_Workprogress_008.jpg HH_Workprogress_005.jpg
     
    Malbers likes this.
  11. mr_Necturus

    mr_Necturus

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  12. Rajmahal

    Rajmahal

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    Cool .. do you plan to do a he'll knight to ride him?
     
    mr_Necturus likes this.
  13. mr_Necturus

    mr_Necturus

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    Thank you Raj.
    I didn't think about it yet. :)
    I am planning to upgrade my Hero Horse by adding to the pack armor of Hell Horse and Skeletal Horse.
    Its pity you don't use mounts in your game. Do you plan to do it?
     
  14. Rajmahal

    Rajmahal

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    Adding mounts is something I plan to add actually in the next game.
     
    mr_Necturus likes this.
  15. mr_Necturus

    mr_Necturus

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    Nice!
     
  16. mr_Necturus

    mr_Necturus

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    Coming Soon...

    Hell_Horse_005.jpg Hell_Horse_006.jpg Hell_Horse_008.jpg
     
    Malbers likes this.
  17. mr_Necturus

    mr_Necturus

    Joined:
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    Hell Horse released today.
    Hope you will found it useful for your projects!

    50% discount for next 10 days.

    Unity asset: http://mr-necturus.com/store/index.php?route=product/product&product_id=646
    Full pack: http://mr-necturus.com/store/index.php?route=product/product&product_id=645



    Mecanim generic rig setup.
    PBR materials.
    LOD version included

    Body and hair 12,128 polygons, 13,513 verts. and 24,107 triangles.
    LOD version has 5,580 polygons, 6,809 verts. and 11,100 triangles.


    Armor combined from 10 parts (reins, harness, skirt, saddle, blanket, mask, back armor, neck armor, chest armor and stirrups) and has 9,706 polygons, 9.533 verts. and 18,806 triangles.
    LOD version has 5,074 polygons, 5,108 verts. and 9,849 triangles.

    Horse rig has 41 bones.

    36 animation clips. 23 "on place" animation clips, plus 13 duplicates of walk, jump, gallop... animation clips included "root motion" data, used by Mechanim.

    Textures are defuse, opacity, normals, self illumination(emission) and specular maps included
    Textures in .TIF file format and have 4096x4096 and 2048x2048 px

     
  18. mr_Necturus

    mr_Necturus

    Joined:
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