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Heavy 'distortion' with UI images.

Discussion in 'UGUI & TextMesh Pro' started by overki11, Jun 26, 2019.

  1. overki11

    overki11

    Joined:
    Jan 9, 2016
    Posts:
    17
    Hi. Right now I'm trying to create a crosshair for my game, very simple and static, so I've created one within an image editing program that is perfectly centered, and when I export it to unity and put it in my game, it gets heavily distorted to the point where the different branches of the crosshair are at different distances from the image center, which is unacceptable for a game crosshair and is very frustrating.

    I originally thought it was some issue with the Canvas Scaling method, however I've tried it BOTH on Constant Pixel Size and Scale With Screen Size, and they both have the same issue although the latter is much worse. I have pictures with both, and the first screenshot uses Constant Pixel Size. In addition, you can see the import settings for my crosshair sprite on the first image.

    Any help is appreciated, thank you!





    In addition, here is the link to the actual crosshair .png I am using.

    https://i.imgur.com/HOUms5l.png