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Heads and Trails (and Output ParticleStrip) issue?

Discussion in 'Visual Effect Graph' started by biggmoustache, Sep 15, 2021.

  1. biggmoustache

    biggmoustache

    Joined:
    Jan 5, 2021
    Posts:
    3
    The Simple Trails And Heads System is not functional for me. The 'Output ParticleStrip' nodes do not function at all, nor will any substituted 'Output Particle' node create anything past initial 'Compile' request. Literally everything else works as expected.

    I read in a thread someone having issues and that moving from an IGPU solved this problem. Is there a known problem with the Particle Strip system and using integrated graphics?

    If anyone out there could try and load a 'Heads and Trails System' in on their integrated graphics and see if it works I'd greatly appreciate it. I'm using a Dell XPS with Intel(R) Core(TM) i7-8550U and UHD620 Graphics.
     
    Last edited: Sep 15, 2021
  2. Vita-

    Vita-

    Unity Technologies

    Joined:
    Jul 2, 2019
    Posts:
    121
    VladVNeykov and valarnur like this.