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HDRP Wrinkle maps?

Discussion in 'High Definition Render Pipeline' started by Spoonfishlee, Jun 10, 2019.

  1. Spoonfishlee

    Spoonfishlee

    Joined:
    Mar 21, 2016
    Posts:
    50
    Does this exist in HDRP? Or is it planned to be supported? It's done very well in the Heretic demo, and I seem to recall them saying using features existing- and supported by 2019.1
     
  2. jjejj87

    jjejj87

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    Feb 2, 2013
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    1,117
    I wonder the same thing. But to be more exact, an implementation based on shader graph.
     
  3. pauldrummond

    pauldrummond

    Joined:
    Oct 30, 2014
    Posts:
    145
    I'm investigating this for my HDRP skin shaders. Very complex, will take some time to implement.
     
    one_one likes this.
  4. Ruchir

    Ruchir

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    May 26, 2015
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    934
    Any update on this?
     
  5. merpheus

    merpheus

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    Mar 5, 2013
    Posts:
    202
    there is heretic digital human shader, but it is made for snappers rig, so not that usable. A generalized solution and a guideline would be much appreciated.
     
  6. soleron

    soleron

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    Apr 21, 2013
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    584