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HDRP washed out colors

Discussion in 'High Definition Render Pipeline' started by JugularStudios, Nov 12, 2020.

  1. JugularStudios

    JugularStudios

    Joined:
    Jan 18, 2017
    Posts:
    35
    I recently converted a Unity project to HDRP. All components of the HDRP wizard are satisfied, but the colors are very muted.
    Specifically:
    Brown stone looks black
    Gold looks white
    Grey stone looks blue

    https://assetstore.unity.com/packages/vfx/particles/wormhole-tunnel-fx-150610
    this illusion no longer function as the moving lights no longer travel

    Any help would be great. Thank you very much.
     
  2. chap-unity

    chap-unity

    Unity Technologies

    Joined:
    Nov 4, 2019
    Posts:
    766
    Hey, when facing a graphic issue, a screenshot definitely helps seeing what's wrong.
    However, My guess is that it sounds like you need to have an volume in your scene with at least an exposure override and find a value that match your lighting. (Or use automatic exposure).

    You can folow the Ajusting lighting part of the HDRP setup, there's a lot a useful info there.
     
    mehmetadilozturk likes this.
  3. JugularStudios

    JugularStudios

    Joined:
    Jan 18, 2017
    Posts:
    35
    Trying this now. Thanks