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Bug "HDRP + VR draws shadows only in the field of view of the left eye"

Discussion in 'VR' started by harutaka3, Dec 24, 2020.

  1. harutaka3

    harutaka3

    Joined:
    Dec 12, 2015
    Posts:
    1
    When creating a shadow in the HDRP + VR environment, the shadow is drawn in the field of view of the left eye, but the shadow is not drawn in the field of view of the right eye.


    View from the left eye
    2.JPG

    View from the right eye
    1.JPG



    【Operating environment】
    Unity 2020.2.0 f.1
    SteamVR Unity Plugin v2.7.0b (sdk 1.14.15)
    HTC Vive

    【Project Setting】
    3.JPG
    4.JPG


    I am confused by this mysterious phenomenon.
    What could be the cause of this phenomenon?
    Also, if you have a solution, I would appreciate it if you could teach me.
    Thank you for your cooperation.
     
  2. mfuad

    mfuad

    Unity Technologies

    Joined:
    Jun 12, 2018
    Posts:
    335
    Hi @harutaka3, the OpenVR plugin is developed and maintained by Valve. Please post your issues on their Github so their team can help you.
     
  3. MDADigital

    MDADigital

    Joined:
    Apr 18, 2020
    Posts:
    2,198
    Also don't use multi pass it increases CPU overhead
     
  4. saifshk17

    saifshk17

    Joined:
    Dec 4, 2016
    Posts:
    488
    did you find a solution for this yet?