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HDRP: Two Cameras, Post Processing not working

Discussion in 'General Graphics' started by bonickhausen, Jan 3, 2019.

  1. bonickhausen

    bonickhausen

    Joined:
    Jan 20, 2014
    Posts:
    115
    Hi there!

    I'm working on a game with HDRP.

    I have two cameras: a UI Camera and my actual game camera.

    My game camera has a post processing layer. It works just fine as long as my UI Camera is turned off.

    As soon as I turn my UI Camera back on, the post processing vanishes.

    I've read somewhere that HDRP & LWRP do not support multiple cameras properly. Is that correct?

    If so, what's the right way to do what I'm talking about?

    Any ideas?
     
  2. ElnuDev

    ElnuDev

    Joined:
    Sep 24, 2017
    Posts:
    298
    I've heard that multiple camera post-processing might not work with HDRP, but I can't verify that since I'm not using that pipeline.
     
  3. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    Camera stacking is not allowed. There's more information in the main thread for HDRP.