Is there a way to setup my trees using the HDRP 4.10 ? I keep getting pink materials. I looked into the problem online, but couldn't find any solution. On the Speedtree website, they say they have a soltuion...but i don't understand it. https://store.speedtree.com/the-state-of-the-speedtree-unity-hdrp-pipeline/ Can someone please help me? Thank you.
It's not fully implemented yet. They suggest using standard shaders or creating a shader graph, but there are still no necessary nodes. They say right here - we don’t have time, do what you want.
Thank you for the reply. I will check into it, maybe i can find a good solution. I don't want to switch the project back to the regular settings, because it looks very good on HDRP, but if this issue forces me...oh well...
What pack would that be? I'm unaware of a package on the store that includes a Speedtree 8 HDRP shader with working wind.