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HDRP support fabric BSDF Convolution lag

Discussion in '2019.1 Beta' started by jjejj87, Jan 17, 2019.

  1. jjejj87

    jjejj87

    Joined:
    Feb 2, 2013
    Posts:
    512
    In HDRP, when support fabric BSDF Convolution is enabled, the material inspector (any mesh with lit material) will start to lag severely.

    Thanks!
     
  2. SebLagarde

    SebLagarde

    Unity Technologies

    Joined:
    Dec 30, 2015
    Posts:
    769
    Hi, IIRC this is suppose to be solve in 4.8.0 HDRP package.
     
  3. jjejj87

    jjejj87

    Joined:
    Feb 2, 2013
    Posts:
    512
    Thanks! Although did you mean 5.8? I am on 2019.1a 5.2.3 now.

    Also, SebLagarde, is it possible you guys start a HDRP forum as well? Kind of hard to communicate with you guys regarding HDRP.
     
  4. Mauri

    Mauri

    Joined:
    Dec 9, 2010
    Posts:
    2,007
  5. Reanimate_L

    Reanimate_L

    Joined:
    Oct 10, 2009
    Posts:
    2,434
  6. thelebaron

    thelebaron

    Joined:
    Jun 2, 2013
    Posts:
    550
    Appears in 5.6.1, shadergraph gpu usage is at 50% when idle, 100% when attempting to move/edit nodes
     
  7. crysicle

    crysicle

    Joined:
    Oct 24, 2018
    Posts:
    91
    Still severely lagging in 5.7.2 and 5.13.0.
     
  8. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    2,302
    This issue should be fixed in 6.7.0. The fix will most likely not get backported to 5.x.
     
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