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Feature Request HDRP style reflection probe render pass control for URP.

Discussion in 'Universal Render Pipeline' started by AydinDeveloper, Nov 13, 2021.

  1. AydinDeveloper

    AydinDeveloper

    Joined:
    Sep 8, 2017
    Posts:
    92
    HDRP gives us all the extra settings for reflection probe rendering. To be able to make special settings for each probe. Being able to edit how realtime or bake probe is processed is a great feature.

    "What's the need for this in URP? It doesn't have as many features as HDRP"
    actually what I want is to add MSAA support to the realtime reflexion probe of the URP. MSAA preserves details lost at low resolutions like 64 or 32. It also prevents pixel splashes. especially when there are high Emission objects. The instantaneous change of pixels is very disturbing. MSAA significantly reduces this. but there is no setting for it. Bake reflection probe uses MSAA.