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HDRP Screen Space reflections problem

Discussion in 'High Definition Render Pipeline' started by MasterEdon, Oct 6, 2020.

  1. MasterEdon

    MasterEdon

    Joined:
    Jul 17, 2013
    Posts:
    23
    Hi

    I have same error on Unity 2020.2 and 2019.4 lts:

    Already checked HDRP asset settings to enable SSR
    HDRP 7.x and 8.x

    Untitled.jpg
     
  2. SebLagarde

    SebLagarde

    Unity Technologies

    Joined:
    Dec 30, 2015
    Posts:
    932
    Hi, do you have by any change use HDRP asset assignement in QualitySettings (in addition to GraphicsSettings)? Also what is your version oh HDRP?
     
  3. MasterEdon

    MasterEdon

    Joined:
    Jul 17, 2013
    Posts:
    23
    Thank you. Fixed. i think it was under Graphics settings. But it was under Quality settings:
    sadasd.png
     
  4. MasterEdon

    MasterEdon

    Joined:
    Jul 17, 2013
    Posts:
    23
    I have another question.
    I do not know if this is the right place to ask
    my question is:

    I want to access to these properties inside script:
    sadasd.png
     
  5. MasterEdon

    MasterEdon

    Joined:
    Jul 17, 2013
    Posts:
    23
    Also i have problem with material's smoothness
    Material smoothness in HDRP is not affected by the texture alpha channel:
    sadasdasdasd.png
     
  6. Remy_Unity

    Remy_Unity

    Unity Technologies

    Joined:
    Oct 3, 2017
    Posts:
    639
    That's because the smoothness comes from the Mask Map alpha channel.
    Base Map alpa is for transparency.
     
    MasterEdon likes this.
  7. MasterEdon

    MasterEdon

    Joined:
    Jul 17, 2013
    Posts:
    23
    Example of an mask map texture in HDRP?
     
  8. float

    float

    Joined:
    Jul 29, 2012
    Posts:
    42
    The Mask-Map is a MODS Map:
    R = Metallic
    G = Occlusion
    B = Detail mask
    A = Smoothness
     
    UnityLighting likes this.